I attended the local Stooge Con last weekend at Legions Games in the North Hills (a suburb of Pittsburgh). There were several historical miniatures events: an open DBM event, an open DBA event, and a matched pairs DBA event. For a local con, it was pretty well attended. We had about a dozen guys playing in the DBM event, and I think the DBA events had about 10 each.
I chose to bring my Later Carthaginians, which I had assembled over the last couple of months. What was unusual for me was that I had only painted about half of the army. I purchased most of the figures at various conventions over the years. The figures are mostly accurate, although I had to proxy some Numidian auxilia and light horse. Ugh. I like the army, so I am planning on correcting that in the near future.
Anyways, here is my army list:
Later Carthaginian (205BC, in Africa)
CinC - Heavy Infantry
Reg Cv(O) (CinC)
25 EE, breaks on 9
SG - Medium Infantry
Reg Cv(O) (SG)
21.7 EE, breaks on 7.5
SG - Cavalry
Reg Cv(O) (SG)
13 EE, breaks on 4.5
Irr LH(O) (AG)
11 EE, breaks on 4
Army total: 70.5 EE, breaks on 35.5
Its about the same size as the Norman list that I had been playing, but it feels much more resilient. The idea was to put the heavy infantry block in the middle of the board, anchor one flank with the auxilia and fast blades, and use the two smaller cavalry commands on the other flank.
Game 1. I got pared against Rob Cunninham who was running Middle Imperial Romans (c. 250 AD). His army consisted of legionnaires (Reg Bd(O)), Roman auxilia (Reg Ax(O)), and a bunch of heavy cavalry (Reg Cv(O), I think). The terrain fell with some rough going on my left flank and a big hill in the center left of Rob's setup. I deployed my auxilia command along the rough going, the heavy foot command in the center, the Carthaginian cavalry on the right, and the Numidian ally on the far right. Rob deployed a cavalry command in front of my fast blades, one legion in front of each of my cavalry commands. He was the attacker and quickly advanced across the table. I used my light horse to skirmish against his legions, while I sent my medium foot against his cavalry. It was a bit of a crap shoot, but I managed to break his cavalry command. I was then able to combine my heavy and medium foot against the legions. While this was going on, my Numidians were taking a beating. Luckily I was able to slowly grind down one of his legions with my heavy foot, breaking his army a turn after the Numidians broke.
Game 2. I played against Howard West, the tournament director, and his Picts (roughly 100 AD). The terrain setup was similar to the first game, with some rough going on my left flank, a bunch of rough going in his backfield, and a hill in his center left (i.e., opposite my right). I used the exact same setup, medium foot, heavy foot, cavalry, left to right. He had a bunch of chariots in front of my medium foot, light horse in front of my light horse, and a HUGE block of lightly armored pikes (Irr Ax(I)) in front of my heavy foot. I had a reasonable advantage in light horse, so I attacked heavily there and held back across the line. Sadly, my light horse pretty much rolled over, and that command quickly broke. His cavalry was busy chasing my routed guys, so he couldn't bring them back into the fight. He was pretty aggressive with his chariots and pike, sending the former into my fast blades and the latter into my heavy foot block. I ended up grinding down his chariots with my medium foot and his pike took a beating from my warband. The latter was a bit of a surprise, but I always appreciate some luck! Once the chariots broke, I was able to get my fast blades into the action as well, eventually breaking his Ax(I) command and the army.
Game 3. I played against Doug Anderson and his Central Asian Turks (Uighur, c. 1000 AD). The Uighurs are a steppe army, so they are mostly cavalry (LH(F) and Cv(S)) and cataphracts (Kn(X), ugh), with a tiny group of spearmen. He also had a Turkish ally consisting of a mix of LH(S) and Cv(S). More ugh. There was much terrain to speak of, but there was a patch of rough on my left flank. So once again, I used the standard setup... medium foot, heavy foot, cavalry. His cavalry was way better than mine, so I had no choice but skirmish. Knowing that I would have trouble with the cavalry battle, I decided to drive my heavy foot as fast as I could at his spears. His light horse skirmished in front of my heavy foot, slowing me down, while my light horse skirmished in front of his cavalry. Eventually, his cavalry caught mine, and while they lasted much longer than I thought they would, they took a beating broke. I did have a few low odds chances of getting a general, but they never panned out. On my left flank, he decided to attack my medium foot instead of skirmishing against them. For the third time, my medium foot command turned out to be cavalry killers, chewing up the cavalry and savaging some supporting bowmen. At this point, we each had one broken command, and the foot battle in the center was about to begin. I started grinding down his guys, but he caused some casualties, too. He was able to get his cavalry back into the fight (after chasing off my cavalry), and that was the turning point. He was able to break up my spears, which had been protecting the flanks of the warband, and start grinding them down. Going into the last turn, we were both 2 guys away from breaking. He won the combats and I didn't, so my army broke, and I lost. Still, it turned out to be a fantastic game.
Overall, I was pretty happy. The Carthaginians did well... Hannibal would have been proud! My medium foot were the MVPs, breaking a cavalry command in every battle. The mix of elephants and fast blades has a surprising punch, and the the Ax(S) are surprisingly resilient. My cavalry seemed a bit weak, however, breaking in every battle. I think the commands are a bit too small, so I'm going to rework them for the future. Needless to say, the cavalry commander will get a talking to when we get back to Carthage. Oh, wait, the Uighur cavalry killed him...
I had a terrific weekend. All of the guys that I played are very cool, and I enjoyed playing against them. All of the games were very very exciting, too! I definitely plan on playing the army again. It felt much more resilient than the Normans, and while it doesn't have the flair of a knightly charge, the infantry is tough enough to grind opponents down.